Extreme Programming Adventures in C#
By
Ron Jeffries
By
Ron Jeffries
Table of Contents
Chapter 1 XML Notepad StoriesChapter 2 Testing with NUnit
Chapter 3 A Pressing Matter
Chapter 4 Extracting the Model
Chapter 5 Expressing Ideas
Chapter 6 The First Customer Acceptance Test
Chapter 7 Warts and All
Chapter 8 The InputCommand Object
Chapter 9 Story One Is Done!
Chapter 10 Find a Bug, Write a Test
Chapter 11 Adding the Section Tag, Part I
Chapter 12 Adding the Section Tag, Part II
Chapter 13 Discovering the Menu
Chapter 14 Don’t Try This at Home
Chapter 15 Climbing Out of the Rat Hole
Chapter 16 Adding the Tag
Chapter 17 How Do We Do a Test That We Can’t Do?
Chapter 18 A Simple Feature Teaches Some Lessons
Chapter 19 Dark Clouds on the Horizon
Chapter 20 Finishing the Shift+Enter Story
Chapter 21 Some Things We Ought to Do
Chapter 22 The Delegate from Troy
Chapter 23 Planning Interlude
Chapter 24 File Save and Load
Chapter 25 Tagging Along
Chapter 26 Menu Arrays
Chapter 27 Displaying the Article
Chapter 28 Oh No! Undo!
Chapter 29 The Final Optimized Undo
Chapter 30 The Long Dark Teatime of the Soul
Chapter 31 Project Retrospective
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