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Art of Computer Programming

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THE ART OF COMPUTER PROGRAMMING
VOLUME II

By
Donald E.Knuth





Table of Contents


Part I Random Numbers

1   Introduction

2   Generating Uniform Random Numbers

3   Statistical Tests

4   Other Types of Random Quantities

5   What is a Random Sequence

6   Summary


Part 2   Arithmetic

1: Positional Number Systems

2. Floating-Point Arithmetic

3. Multiple-Precision Arithmetic

4. Radix Conversion

5. Rational Arithmetic

6. Polynomial Arithmetic

7. Manipulation of Power Series


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