Effective C++ Third Edition 55 Specific Ways to Improve Your Programs and Designs
By Scott Meyers
By Scott Meyers
Table of Contents
Chapter 1. Accustoming Yourself to C++
Chapter 2. Constructors, Destructors, and Assignment Operators
Chapter 3. Resource Management
Chapter 4. Designs and Declarations
Chapter 5. Implementations
Chapter 6. Inheritance and Object-Oriented Design
Chapter 7. Templates and Generic Programming
Chapter 8. Customizing new and delete
Chapter 9. Miscellany
Chapter 2. Constructors, Destructors, and Assignment Operators
Chapter 3. Resource Management
Chapter 4. Designs and Declarations
Chapter 5. Implementations
Chapter 6. Inheritance and Object-Oriented Design
Chapter 7. Templates and Generic Programming
Chapter 8. Customizing new and delete
Chapter 9. Miscellany
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