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Part I: Fundamentals
Chapter 1. Technology's Impact on Programs
Chapter 2. Programs, Processes and Threads
Chapter 3. Processes in UNIX
Chapter 4. UNIX I/O
Chapter 5. Files and Directories
Chapter 6. UNIX Special Files
Chapter 7. Project: The Token Ring
Part II: Asynchronous Events
Chapter 8. Signals
Chapter 9. Times and Timers
Chapter 10. Project: Virtual Timers
Chapter 11. Project: Cracking Shells
Part III: Concurrency
Chapter 12. POSIX Threads
Chapter 13. Thread Synchronization
Chapter 14. Critical Sections and Semaphores
Chapter 15. POSIX IPC
Chapter 16. Project: Producer Consumer Synchronization
Chapter 17. Project: The Not Too Parallel Virtual Machine
Part IV: Communication
Chapter 18. Connection-Oriented Communication
Chapter 19. Project: WWW Redirection
Chapter 20. Connectionless Communication and Multicast
Chapter 21. Project: Internet Radio
Chapter 22. Project: Server Performance
Appendices
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Unix™ Systems Programming
Communication, Concurrency, and Threads
By Kay A. Robbins,
Steven Robbins
Communication, Concurrency, and Threads
By Kay A. Robbins,
Steven Robbins
Table of Contents
Chapter 1. Technology's Impact on Programs
Chapter 2. Programs, Processes and Threads
Chapter 3. Processes in UNIX
Chapter 4. UNIX I/O
Chapter 5. Files and Directories
Chapter 6. UNIX Special Files
Chapter 7. Project: The Token Ring
Part II: Asynchronous Events
Chapter 8. Signals
Chapter 9. Times and Timers
Chapter 10. Project: Virtual Timers
Chapter 11. Project: Cracking Shells
Part III: Concurrency
Chapter 12. POSIX Threads
Chapter 13. Thread Synchronization
Chapter 14. Critical Sections and Semaphores
Chapter 15. POSIX IPC
Chapter 16. Project: Producer Consumer Synchronization
Chapter 17. Project: The Not Too Parallel Virtual Machine
Part IV: Communication
Chapter 18. Connection-Oriented Communication
Chapter 19. Project: WWW Redirection
Chapter 20. Connectionless Communication and Multicast
Chapter 21. Project: Internet Radio
Chapter 22. Project: Server Performance
Appendices
Click Here To Download
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