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Unix™ Systems Programming

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Unix™ Systems Programming
Communication, Concurrency, and Threads
By Kay A. Robbins,
Steven Robbins


Table of Contents 

Part I: Fundamentals

Chapter 1.  Technology's Impact on Programs

Chapter 2.  Programs, Processes and Threads

Chapter 3.  Processes in UNIX

Chapter 4.  UNIX I/O

Chapter 5.  Files and Directories

Chapter 6.  UNIX Special Files

Chapter 7.  Project: The Token Ring

Part II: Asynchronous Events

Chapter 8.  Signals

Chapter 9.  Times and Timers

Chapter 10.  Project: Virtual Timers

Chapter 11.  Project: Cracking Shells

Part III: Concurrency

Chapter 12.  POSIX Threads

Chapter 13.  Thread Synchronization

Chapter 14.  Critical Sections and Semaphores

Chapter 15.  POSIX IPC

Chapter 16.  Project: Producer Consumer Synchronization

Chapter 17.  Project: The Not Too Parallel Virtual Machine

Part IV: Communication

Chapter 18.  Connection-Oriented Communication

Chapter 19.  Project: WWW Redirection

Chapter 20.  Connectionless Communication and Multicast

Chapter 21.  Project: Internet Radio

Chapter 22.  Project: Server Performance

Appendices




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