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Embedded Systems Design Text Book


Embedded Systems Design
Second edition



By

Steve Heath


Contents

1.What is an embedded system?

2.Embedded processors

3.Memory systems

4.Basic peripherals

5.Interfacing to the analogue world

6.Interrupts and exceptions

7.Real-time operating systems

8.Writing software for embedded systems

9.Emulation and debugging techniques

10.Buffering and other data structures

11.Memory and performance trade-offs

12.Software examples

13.Design examples

14.Real-time without a RTOS



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1 comments:

  1. gfive said...:

    I actually enjoyed reading through this posting.Many thanks.


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