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Electric Circuits 4th Ed

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Theory and Problems of ELECTRIC CIRCUITS
Fourth Edition
MAHMOOD NAHVI, Ph.D. Professor of Electrical Engineering
California Polytechnic State University
JOSEPH A. EDMINISTER
Professor Emeritus of Electrical Engineering The University of Akron



Table of Contents 

CHAPTER 1  Introduction

CHAPTER 2  Circuit Concepts

CHAPTER 3  Circuit Laws

CHAPTER 4  Analysis Methods

CHAPTER 5  Amplifiers and Operational Amplifier Circuits

CHAPTER 6  Waveforms and Signals

CHAPTER 7  First-Order Circuits

CHAPTER 8  Higher-Order Circuits and Complex Frequency

CHAPTER 9  Sinusoidal Steady-State Circuit Analysis

CHAPTER 10 AC Power

CHAPTER 11 Polyphase Circuits

CHAPTER 12 Frequency Response, Filters, and Resonance

CHAPTER 13 Two-port Networks

CHAPTER 14 Mutual Inductance and Transformers

CHAPTER 15 Circuit Analysis Using Spice and Pspice

CHAPTER 16 The Laplace Transform Method

CHAPTER 17 Fourier Method of Waveform Analysis



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Electrical Circuit Theory and Technology 2Ed

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Electrical Circuit Theory and Technology
John Bird



Table of Contents 

Part 1 Basic Electrical Engineering Principles

1 Units associated with basic electrical quantities

2 An introduction to electric circuits

3 Resistance variation

4 Chemical effects of electricity

5 Series and parallel networks

6 Capacitors and capacitance 

7 Magnetic circuits

8 Electromagnetism

9 Electromagnetic induction

10 Electrical measuring instruments and measurements

11 Semiconductor diodes

12 Transistors

Part 2 Electrical Principles and Technology

13 D.c. circuit theory

14 Alternating voltages and currents

15 Single-phase series a.c. circuits

16 Single-phase parallel a. c. circuits

17 D.c. transients

18 Operational amplifiers

19 Three phase systems

20 Transformers

21 D.c. machines

22 Three-phase induction motors 

Part 3 Advanced Circuit Theory and Technology

24 Application of complex numbers to series a. c. circuits

25 Application of complex numbers to parallel a. c. networks

26 Power in a.c. circuits 

27 A.c. bridges

28 Series resonance and Q- factor

29 Parallel resonance and Q- factor

30 Introduction to network analysis

31 Mesh-current and nodal analysis

32 The superposition theorem  

33 Thevenins and Nortons theorems

34 Delta-star and star-delta transformations

35 Maximum power transfer theorems and impedance matching

36 Complex Waveforms 

37 A numerical method of harmonic analysis

38 Magnetic materials

39 Dielectrics and dielectric loss

40 Field theory

41 Attenuators

42 Filter networks

43 Magnetically coupled circuits

44 Transmission lines

45 Transients and Laplace transforms

Part 4 General Reference



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Modern Antenna Handbook

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MODERN ANTENNA HANDBOOK
Edited by Constantine A. Balanis



Table of Contents 

PART I INTRODUCTION

1. FUNDAMENTAL PARAMETERS AND DEFINITIONS FOR ANTENNAS

PART II ANTENNA ELEMENTS

2. WIRE ELEMENTS: DIPOLES, MONOPOLES, AND LOOPS

3. APERTURE ANTENNAS: WAVEGUIDES AND HORNS

4. MICROSTRIP ANTENNAS: ANALYSIS, DESIGN, AND APPLICATION

5. REFLECTOR ANTENNAS

6. FREQUENCY-INDEPENDENT ANTENNAS: SPIRALS AND LOG-PERIODICS

7. LEAKY-WAVE ANTENNAS

8. RECONFIGURABLE ANTENNAS

9. WIDEBAND AND TRAVELING-WAVE ANTENNAS

10. SMALL AND FRACTAL ANTENNAS

PART III ARRAYS AND SYNTHESIS METHODS

11. ARRAYS AND SMART ANTENNAS

12. WIDEBAND ARRAYS

13. SYNTHESIS METHODS FOR ANTENNAS

PART IV STRUCTURES AND TECHNIQUES RELATED TO ANTENNAS

14. ANTENNA APPLICATIONS OF NEGATIVE REFRACTIVE INDEX TRANSMISSION-LINE (NRI-TL) METAMATERIALS

15. ARTIFICIAL IMPEDANCE SURFACES FOR ANTENNAS

16. FREQUENCY-SELECTIVE SCREENS

17. MEMS INTEGRATED AND MICROMACHINED ANTENNA

18. FEED ANTENNAS

19. NEAR-FIELD SCANNING MEASUREMENTS: THEORY AND PRACTICE

20. ANTENNA MEASUREMENTS

21. ANTENNA SCATTERING AND DESIGN CONSIDERATIONS

PART V ANTENNA APPLICATIONS

22. INTEGRATED ANTENNAS FOR WIRELESS PERSONAL COMMUNICATIONS

23. ANTENNAS FOR MOBILE COMMUNICATIONS

24. ANTENNAS FOR MOBILE SYSTEMS

25. ANTENNA ARRAY TECHNOLOGIES FOR ADVANCED WIRELESS SYSTEMS

26. ANTENNA DESIGN CONSIDERATIONS FOR MIMO AND DIVERSITY SYSTEMS

27. ANTENNAS FOR MEDICAL THERAPY AND DIAGNOSTICS

28. ANTENNAS FOR BIOLOGICAL EXPERIMENTS

PART VI METHODS OF ANALYSIS, MODELING, AND SIMULATION

29. ANTENNA MODELING USING INTEGRAL EQUATIONS AND THE METHOD OF MOMENTS

30. FINITE-DIFFERENCE TIME-DOMAIN METHOD APPLIED TO ANTENNAS

31. FINITE-ELEMENT ANALYSIS AND MODELING OF ANTENNAS

32. GENETIC ALGORITHMS FOR ANTENNAS

33. NEURAL NETWORKS FOR ANTENNAS



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Design of Ultra Wideband Antenna Matching Networks Via Simplified Real Frequency Technique

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Binboga Siddik Yarman
Design of Ultra Wideband
Antenna Matching Networks
Via Simplified Real Frequency Technique



Table of Contents 

1 Real Frequency Techniques

2 Antenna Fundamentals

3 Antennas for Mobile Wireless Communication
 
4 Challenges in Mobile Phone Antenna Development

5 Design Techniques for Internal Terminal Antennas
 
6 Terminal Antenna Measurements
 
7 Description of Lossless Two Ports in Terms of Scattering
 
8 Analytic Approaches to Antenna Matching Problems

9 Simplified Real Frequency Technique

10 Applications 

11 Initialization of Simplified Real Frequency Technique

 


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Antenna Theory and Design

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Antenna Theory and Design
Stutzman



Table of Contents 

1  Antenna Fundamentals And Definitions

2  Some Simple Radiating systems

3  Arrays

4  Line Sourses

5  Wire Antennas

6  Broadband Antennas

7  Moment Methods

8  Apertures Antennas

9  High_Freqency Methods

10 Antenna Synthesis

 


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Antennas Basics

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Antennas Basics


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The Circuits and Filters Handbook

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The Circuits and Filters Handbook
Third Edition
Edited by Wai-Kai Chen



Table of Contents 

SECTION I Computer Aided Design and Optimization

1 Modeling of Circuit Performances
 
2 Symbolic Analysis Methods

3 Numerical Analysis Methods
 
4 Design by Optimization

5 Statistical Design Optimization
 
6 Physical Design Automation

7 Design Automation Technology
 
8 Computer-Aided Analysis 

9 Analog Circuit Simulation

SECTION II Design Automation

10 Internet-Based Microelectronic Design Automation Framework

11 System-Level Design

12 Performance Modeling and Analysis Using VHDL and SystemC
 
13 Embedded Computing Systems and Hardware=Software Codesign
 
14 Design Automation Technology Roadmap

 


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Analog Electronics 2nd Ed.

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Analog Electronics
Second edition
Ian Hickman BSc (Hons), CEng, MIEE, MIEEE



Table of Contents 

Chapter 1  Passive components

Chapter 2  Passive circuits

Chapter 3  Active components

Chapter 4  Audio-frequency signals and reproduction

Chapter 5  Passive signal processing and signal transmission

Chapter 6  Active signal processing in the frequency domain

Chapter 7  Active signal processing in the time domain

Chapter 8  Radio-frequency circuits

Chapter 9  Signal sources

Chapter 10  Power supplies

 


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Analog Circuits Cookbook

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Analog Circuits Cookbook
Second edition
Ian Hickman BSc (Hons), CEng, MIEE, MIEEE



Table of Contents 

Chapter 1: 1 Advanced circuit techniques, components and concepts

Chapter 2 Audio

Chapter 3 Measurements (audio and video)

Chapter 4 Measurements (rf) 

Chapter 5 Opto 

Chapter 6 Power supplies and devices

Chapter 7 RF circuits and techniques
 


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Ivor Horton’s Beginning Java™ 2

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Ivor Horton’s Beginning JavaTM 2,
JDKTM 5 Edition
Ivor Horton



Table of Contents 

Chapter 1: Introducing Java

Chapter 2: Programs, Data, Variables, and Calculation

Chapter 3: Loops and Logic

Chapter 4: Arrays and Strings

Chapter 5: Defining Classes

Chapter 6: Extending Classes and Inheritance

Chapter 7: Exceptions

Chapter 8: Understanding Streams

Chapter 9: Accessing Files and Directories

Chapter 10: Writing Files

Chapter 11: Reading Files

Chapter 12: Serializing Objects

Chapter 13: Generic Class Types

Chapter 14: The Collections Framework

Chapter 15: A Collection of Useful Classes

Chapter 16: Threads

Chapter 17: Creating Windows

Chapter 18: Handling Events

Chapter 19: Drawing in a Window

Chapter 20: Extending the GUI

Chapter 21: Filing and Printing Documents
 


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Learn Patterns By looking at code

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Learn Patterns By looking at code


Table of Contents 

Chapter 1: Preliminaries—Os(OO) and Design Patterns 101

Chapter 2: Programming with Interfaces, and a Few Creational Patterns

Chapter 3: The Game of Life

Chapter 4: Implementing Embedded SQL
 


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C# in Depth Second Edition

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C# in Depth
SECOND EDITION
JON SKEET


Table of Contents 

PART 1 PREPARING FOR THE JOURNEY

1  The changing face of C# development

2  Core foundations: building on C# 1

PART 2 C# 2: SOLVING THE ISSUES OF C# 1

3  Parameterized typing with generics

4  Saying nothing with nullable types

5  Fast-tracked delegates

6  Implementing iterators the easy way

7  Concluding C# 2: the final features

PART 3 C# 3: REVOLUTIONIZING HOW WE CODE

8  Cutting fluff with a smart compiler

9   Lambda expressions and expression trees

10  Extension methods

11  Query expressions and LINQ to Objects

12  LINQ beyond collections

PART 4 C# 4: PLAYING NICELY WITH OTHERS

13  Minor changes to simplify code

14  Dynamic binding in a static language

15  Letting your code speak more clearly with Code Contracts

16  Whither now?
 


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Beginning ASP.NET 2.0

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Beginning ASP.NET 2.0
Chris Hart, John Kauffman, Dave Sussman, and Chris Ullman


Table of Contents 

Chapter 1: An Introduction to ASP.NET 2.0 and the Wrox United Application

Chapter 2: Site Design

Chapter 3: Page Design

Chapter 4: Membership and Identity

Chapter 5: Styling with Themes

Chapter 6: Events and Code

Chapter 7: Reading Data

Chapter 8: Writing Data

Chapter 9: Code

Chapter 10: Componentization

Chapter 11: Roles and Profiles

Chapter 12: Web Services

Chapter 13: E-Commerce

Chapter 14: Performance

Chapter 15: Dealing with Errors

Chapter 16: Deployment, Builds, and Finishing Up
 


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Java In a NutShell 5th Edition

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Java in a Nutshell, 5th Edition
By David Flanagan


Table of Contents 

Chapter 1.  Introduction

Chapter 2.  Java Syntax from the Ground Up

Chapter 3.  Object-Oriented Programming in Java

Chapter 4.  Java 5.0 Language Features

Chapter 5.  The Java Platform

Chapter 6.  Java Security

Chapter 7.  Programming and Documentation Conventions

Chapter 8.  Java Development Tools

Chapter 9.  java.io

Chapter 10.  java.lang and Subpackages

Chapter 11.  java.math

Chapter 12.  java.net

Chapter 13.  java.nio and Subpackages

Chapter 14.  java.security and Subpackages

Chapter 15.  java.text

Chapter 16.  java.util and Subpackages

Chapter 17.  javax.crypto and Subpackages

Chapter 18.  javax.net and javax.net.ssl

Chapter 19.  javax.security.auth and Subpackages

Chapter 20.  javax.xml and Subpackages

Chapter 21.  org.w3c.dom

Chapter 22.  org.xml.sax and Subpackages

Chapter 23.  Class, Method, and Field Index


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Advanced Linux Programming

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Advanced Linux
Programming
Mark Mitchell, Jeffrey Oldham,
and Alex Samuel


Table of Contents 

I Advanced UNIX Programming with Linux

1 Getting Started

2 Writing Good GNU/Linux Software

3 Processes

4 Threads

5 Interprocess Communication

II Mastering Linux

6 Devices

7 The /proc File System

8 Linux System Calls

9 Inline Assembly Code

10 Security

11 A Sample GNU/Linux Application
 


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Mastering UML with rose

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Mastering UML with rose 2002


Table of Contents 

Chapter 1: Introduction to UML

Chapter 2: A Tour of Rose

Chapter 3: Business Modeling

Chapter 4: Use Cases and Actors

Chapter 5: Object Interaction

Chapter 6: Classes and Packages

Chapter 7: Attributes and Operations

Chapter 8: Relationships

Chapter 9: Object Behavior

Chapter 10: Component View

Chapter 11: Deployment View

Chapter 12: Introduction to Code Generation and Reverse Engineering Using Rational Rose

Chapter 13: ANSI C++ and Visual C++ Code Generation and Reverse Engineering

Chapter 14: Java Code Generation and Reverse Engineering

Chapter 15: Visual Basic Code Generation and Reverse Engineering

Chapter 16: XML DTD Code Generation and Reverse Engineering

Chapter 17: CORBA/IDL Code Generation and Reverse Engineering

Chapter 18: Rose Data Modeler

Chapter 19: Web Modeling
 


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Ajax The Complete Reference

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Ajax The Complete Reference
Thomas A. Powell


Table of Contents 

Part I Core Ideas

1 Introduction to Ajax

2 Pre-Ajax JavaScript Communications Techniques

3 XMLHttpRequest Object

4 Data Formats

Part II Applied Ajax

5 Developing an Ajax Library

6 Networking Considerations

7 Security Concerns

8 User Interface Design for Ajax

9 Site and Application Architecture with Ajax

Part III Advanced Topics

10 Web Services and Beyond
 


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Hackers Delight

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Hacker's Delight
By Henry S. Warren


Table of Contents 

Chapter 1. Introduction

Chapter 2. Basics

Chapter 3. Power-of-2 Boundaries

Chapter 4. Arithmetic Bounds

Chapter 5. Counting Bits

Chapter 6. Searching Words

Chapter 7. Rearranging Bits and Bytes

Chapter 8. Multiplication

Chapter 9. Integer Division

Chapter 10. Integer Division by Constants

Chapter 11. Some Elementary Functions

Chapter 12. Unusual Bases for Number Systems

Chapter 13. Gray Code

Chapter 14. Hilbert's Curve

Chapter 15. Floating-Point

Chapter 16. Formulas for Primes

 


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Struts in Action

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Struts in Action
Building web applications
with the leading Java framework
Ted Husted
Cedric Dumoulin
George Franciscus
David Winterfeldt


Table of Contents 

PART 1 GETTING STARTED WITH STRUTS

1 Introduction

2 Exploring the Struts architecture

3 Building a simple application

4 Configuring Struts components

PART 2 RAISING YOUR FRAMEWORK

5 Coping with ActionForms

6 Wiring with ActionForwards

7 Designing with ActionMappings

8 Working with Action objects

9 Extending ActionServlet

PART 3 BUILDING YOUR PAGES

10 Displaying dynamic content

11 Developing applications with Tiles

12 Validating user input

13 Localizing content

14 Using data services with Struts

PART 4 STRUTS BY EXAMPLE

15 Artimus: pulling out the stops

16 Redux: migrating to Struts 1.1

17 Velocity: replacing JSPs

 


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Hibernate in Action

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Hibernate in Action
CHRISTIAN BAUER
GAVIN KING


Table of Contents 

Chapter 1   Understanding object/relational persistence

Chapter 2   Introducing and integrating Hibernate

Chapter 3   Mapping persistent classes

Chapter 4   Working with persistent objects

Chapter 5   Transactions, concurrency, and caching

Chapter 6   Advanced mapping concepts

Chapter 7   Retrieving objects efficiently

Chapter 8   Writing Hibernate applications

Chapter 9   Using the toolset

 


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MySQL PHP Database Applications

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MySQL /PHP Database Applications,
Second Edition
Brad Bulger, Jay Greenspan,
and David Wall


Table of Contents 

Chapter 1  Database Design with MySQL

Chapter 2  The Structured Query Language for Creating and Altering Tables 
       
Chapter 3  The Structured Query Language for Inserting Editing, and Selecting Data 

Chapter 4  Getting Started with PHP — Variables

Chapter 5  Control Structures

Chapter 6  PHP’s Built-in Functions

Chapter 7  Writing Organized and Readable Code

Chapter 8  Guestbook 2003, the (Semi-)Bulletproof Guestbook
 
Chapter 9  Survey

Chapter 10 Threaded Discussion

Chapter 11 Content-Management System

Chapter 12 Catalog

Chapter 13 Problem-Tracking System

Chapter 14 Shopping Cart

Chapter 15 XML Parsing

Chapter 16 SOAP

Chapter 17 Project Management

 


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Syngress Nessus Snort and Ethereal Power Tools Customizing Open Source Security Applications

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Syngress Nessus Snort and Ethereal Power Tools Customizing Open Source Security Applications
Gilbert Ramirez
Noam Rathaus
Neil Archibald
Ami Chayun


Table of Contents 

Part I Nessus Tools

Chapter 1 The Inner Workings of NASL (Nessus Attack Scripting Language)

Chapter 2 Debugging NASLs

Chapter 3 Extensions and Custom Tests

Chapter 4 Understanding the Extended Capabilities of the Nessus Environment

Chapter 5 Analyzing GetFileVersion and MySQL Passwordless Test

Chapter 6 Automating the Creation of NASLs

Part II Snort Tools

Chapter 7 The Inner Workings of Snort

Chapter 8 Snort Rules

Chapter 9 Plugins and Preprocessors

Chapter 10 Modifying Snort

Part III Ethereal Tools

Chapter 11 Capture File Formats

Chapter 12 Protocol Dissectors

Chapter 13 Reporting from Ethereal

 


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Mastering Jakarta Struts

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Mastering Jakarta Struts
James Goodwill


Table of Contents 

Chapter 1: Introducing the Jakarta Struts Project and Its Supporting Components

Chapter 2: An Overview of the Java Servlet and JavaServer Pages Architectures

Chapter 3: Getting Started with Struts

Chapter 4: The Controller

Chapter 5: The Views

Chapter 6: Internationalizing Your Struts Applications

Chapter 7: Managing Errors

Chapter 8: Creating Custom ActionMappings

Chapter 9: The Struts JDBC Connection Pool

Chapter 10: Debugging Struts Applications

Chapter 11: Developing a Complete Struts Application

Chapter 12: The struts−config.xml File

Chapter 13: The Bean Tag Library

Chapter 14: The HTML Tag Library

Chapter 15: The Logic Tag Library

Chapter 16: The Template Tag Library

 


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Java Performance Tuning

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Java Performance Tuning (O'Reilly)
Jack Shirazi


Table of Contents 

1. Introduction

2. Profiling Tools

3. Underlying JDK Improvements

4. Object Creation

5. Strings

6. Exceptions, Casts, and Variables

7. Loops and Switches

8. I/O, Logging, and Console Output

9. Sorting

10. Threading

11. Appropriate Data Structures and Algorithms

12. Distributed Computing

13. When to Optimize

14. Underlying Operating System and Network Improvements

15. Further Resources
 


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Mechanical Design Handbook

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MECHANICAL
DESIGN
HANDBOOK
Measurement, Analysis, and Control
of Dynamic Systems

By
Harold A. Rothbart
Editor
Dean Emeritus
College of Science and Engineering
Fairleigh Dickinson University
Teaneck, N.J.
Thomas H. Brown, Jr.
Editor
Faculty Associate
Institute for Transportation Research and Education
North Carolina State University
Raleigh, N.C.



Table of Contents 

Part 1 - Mechanical Design Fundamentals

Chapter 1. Classical Mechanics

Chapter 2. Mechanics of Materials

Chapter 3. Kinematics of Mechanisms

Chapter 4. Mechanical Vibrations

Chapter 5. Static and Fatigue Design

Chapter 6. Properties of Engineering Materials

Chapter 7. Friction, Lubrication, and Wear

Part 2 - Mechanical System Analysis

Chapter 8. System Dynamics

Chapter 9. Continuous Time Control Systems

Chapter 10. Digital Control Systems

Chapter 11. Optical Systems

Chapter 12. Machine Systems

Chapter 13. System Reliability

Part 3 - Mechanical Subsystem Components

Chapter 14. Cam Mechanisms

Chapter 15. Rolling-Element Bearings

Chapter 16. Power Screws

Chapter 17. Friction Clutches

Chapter 18. Friction Brakes

Chapter 19. Belts

Chapter 20. Chains

Chapter 21. Gearing

Chapter 22. Springs



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Security Warrior

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Security Warrior
By Anton Chuvakin, Cyrus Peikari


Table of Contents 

Part I:  Software Cracking
  
Chapter 1.  Assembly Language

Chapter 2.  Windows Reverse Engineering

Chapter 3.  Linux Reverse Engineering

Chapter 4.  Windows CE Reverse Engineering

Chapter 5.  Overflow Attacks

Part II:  Network Stalking
  
Chapter 6.  TCP/IP Analysis

Chapter 7.  Social Engineering

Chapter 8.  Reconnaissance

Chapter 9.  OS Fingerprinting

Chapter 10.  Hiding the Tracks

Part III:  Platform Attacks
  
Chapter 11.  Unix Defense

Chapter 12.  Unix Attacks

Chapter 13.  Windows Client Attacks

Chapter 14.  Windows Server Attacks

Chapter 15.  SOAP XML Web Services Security

Chapter 16.  SQL Injection

Chapter 17.  Wireless Security

Part IV:  Advanced Defense
  
Chapter 18.  Audit Trail Analysis    

Chapter 19.  Intrusion Detection Systems

Chapter 20.  Honeypots

Chapter 21.  Incident Response

Chapter 22.  Forensics and Antiforensics

 


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HTML in 10 Steps or Less

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HTML in 10 Steps or Less
Robert G. Fuller and Laurie Ann Ulrich


Table of Contents 

Part 1: HTML Document Structure

Part 2: Working with Text

Part 3: Working with Images

Part 4: Audio and Video

Part 5: Hyperlinks

Part 6: Building Tables

Part 7: Working with Forms

Part 8: Working with Frames

Part 9: Cascading Style Sheets

Part 10: Simple JavaScript

Part 11: Adding Third-Party Elements

Part 12: TextPad

Part 13: Working with BBEdit

Part 14: Working with HomeSite

Part 15: Working with Dreamweaver

Part 16: Working with FrontPage

 


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The Java™ Language Specification

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The Java™ Language 
Specification,
Third Edition
James Gosling
Bill Joy
Guy Steele
Gilad Bracha


Table of Contents 

CHAPTER 1  Introduction

CHAPTER 2 Grammars

CHAPTER 3 Lexical Structure

CHAPTER 4 Types, Values, and Variables

CHAPTER 5 Conversions and Promotions

CHAPTER 6 Names

CHAPTER 7 Packages

CHAPTER 8 Classes

CHAPTER 9 Interfaces

CHAPTER 10 Arrays

CHAPTER 11 Exceptions

CHAPTER 12 Execution

CHAPTER 13 Binary Compatibility

CHAPTER 14 Blocks and Statements

CHAPTER 15 Expressions

CHAPTER 16 Definite Assignment

CHAPTER 17 Threads and Locks

CHAPTER 18 Syntax

 


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C C++ Programmer's Reference

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SchildtC/C++ Programmer's Reference, Third Edition
by Herbert Schildt


Table of Contents 

Chapter 1   Data Types, Variables, and Constants

Chapter 2   Functions, Scopes, Namespaces, and Headers

Chapter 3   Operators

Chapter 4   The Preprocessor and Comments

Chapter 5   Keyword Summary

Chapter 6   The Standard C I/O Functions

Chapter 7   The String and Character Functions

Chapter 8   The C Mathematical Functions

Chapter 9   The C++ Mathematical Functions

Chapter 10  Time, Date, and Localization Functions

Chapter 11  The Dynamic Allocation Functions

Chapter 12  Miscellaneous Functions

Chapter 13  The Wide-Character Functions

Chapter 14  The Old-Style C++ I/O System

Chapter 15  The ANSI/ISO Standard C++ I/O Classes

Chapter 16  The C++ Standard Template Library

Chapter 17  The C++ String, Exception, Complex, and Pair Classes

Chapter 18  Library Features Added by C99

Chapter 19  The .NET Managed Extensions to C++
 


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John Wiley & Sons - Beginning Linux Programming

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Beginning Linux®Programming
Third Edition
Neil Matthew
Richard Stones


Table of Contents 

Chapter 1: Getting Started

Chapter 2: Shell Programming

Chapter 3: Working with Files

Chapter 4: The Linux Environment

Chapter 5: Terminals

Chapter 6: Managing Text-Based Screens with curses

Chapter 7: Data Management

Chapter 8: MySQL

Chapter 9: Development Tools

Chapter 10: Debugging

Chapter 11: Processes and Signals

Chapter 12: POSIX Threads

Chapter 13: Inter-Process Communication: Pipes

Chapter 14: Semaphores, Shared Memory, and Message Queues

Chapter 15: Sockets

Chapter 16: Programming GNOME Using GTK+

Chapter 17: Programming KDE Using Qt

Chapter 18: Device Drivers

Chapter 19: Standards for Linux 

 


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Java and XML

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Java & XML, 2nd Edition
Brett McLaughlin


Table of Contents 

1. Introduction

2. Nuts and Bolts

3. SAX

4. Advanced SAX

5. DOM

6. Advanced DOM

7. JDOM

8. Advanced JDOM

9. JAXP

10. Web Publishing Frameworks

11. XML-RPC

12. SOAP

13. Web Services

14. Content Syndication

15. Data Binding

16. Looking Forward 

 


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Operating Systems - Ms Press - Microsoft Windows XP Inside Out

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Operating Systems - Ms Press - Microsoft Windows XP Inside Out 2ed - 2005
ED Bott ,
Carl Siechert ,
Craig Stinson .


Table of Contents 

Part 1 Setup and Startup

Chapter 1  What’s New in Windows XP

Chapter 2  Installing and Configuring Windows XP

Chapter 3  Help and Support Options

Chapter 4  Installing, Uninstalling, and Managing Programs

Chapter 5  Setting Up and Troubleshooting Hardware

Part 2  Keeping Your System  Secure

Chapter 6  Security Essentials

Chapter 7  Managing User Accounts, Passwords, and Logons

Chapter 8  Securing Files and Folders

Chapter 9  Securing Your Internet Connection

Part 3  Customizing Windows

10 Tuning Up System Performance

11 Tweaking the Windows XP Interface

12 Advanced Internet Explorer Options

13 Managing User Profiles

14 Configuring Shutdown and Power Management Options

15 Automating Windows XP

Part 4  Storage and File Management

16 Windows Explorer for Experts

17 Managing and Finding Files

18 Managing Disks and Drives

Part 5  Mastering Digital Media

19 Using and Customizing Windows Media Player

20 Managing a Digital Music Collection

21 Organizing and Editing Images

22 Using Windows Movie Maker

Part 6  Networking

23 Setting Up a Small Network

24 Tweaking and Troubleshooting a Small  Network

25 Managing Shared Folders and Printers

26 Remote Access Options

Part 7  Using E-mail, Fax, and Messaging

27 Using and Customizing Outlook Express

28 Sending and Receiving Faxes

29 Communicating Over the Internet

Part 8  System Maintenance and Recovery

30 Performing Routine Maintenance

31 Monitoring System Activities  with Event Viewer

32 Recovering After a Computer Crash

33 Troubleshooting Windows Errors

34 Editing the Registry

Part 9  Appendixes

 


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EJB Cookbook

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EJB Cookbook
BENJAMIN G. SULLINS
MARK B. WHIPPLE


Table of Contents 

PART I APPETIZERS

Chapter 1  Client code

Chapter 2  Code generation with XDoclet


PART II MAIN COURSES

Chapter 3  Working with data

Chapter 4  EJB activities

Chapter 5  Transactions

Chapter 6  Messaging

Chapter 7  Security


PART III DESSERTS

Chapter 8  Logging

Chapter 9  Deploying and unit testing

 


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