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Addison Wesley - Contributing to Eclipse Principles, Patterns, and Plug-Ins

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Contributing to Eclipse: Principles, Patterns, and Plug-Ins
By Erich Gamma, Kent Beck






Table of Contents


Chapter 1   The Big Picture

Chapter 2.  Setting Up Eclipse for Plug-In Development

Chapter 3.  Hello World

Chapter 4.  Der Plan

Chapter 5.  Contributing a Menu Item to Run Tests

Chapter 6.  Implementing the Menu Item Behavior

Chapter 7.  Displaying the Results

Chapter 8.  Defining an Extension Point

Chapter 9.  Notifying Extensions

Chapter 10.  Publishing

Chapter 11.  Closing Circle One

Chapter 12.  Interlude: Test-Driven Plug-In Development

Chapter 13.  Viewing Results

Chapter 14.  Menu Contributions

Chapter 15.  Failed Tests Are Compile Errors

Chapter 16.  Test Failures as Markers

Chapter 17.  Finding Tests

Chapter 18.  Builders and Natures

Chapter 19.  Auto-Test Property

Chapter 20.  Exception Handling

Chapter 21.  Tracing Instrumenting a Plug-In

Chapter 22.  Marker Resolution Invoking a Long-Running Operation

Chapter 23.  Test Report View Using J Face

Chapter 24.  A Simple Editor to Exclude Tests

Chapter 25.  Result View Revisited Observing Changes

Chapter 26.  Perspectives

Chapter 27.  Help

Chapter 28.  Internationalization and Accessibility

Chapter 29.  Publishing a Plug-In for Other Programmers

Chapter 30.  Closing Circle Two

Chapter 31.  Core Runtime I Adaptable

Chapter 32.  Core Workspace Resources

Chapter 33.  Java Core

Chapter 34.  Standard Widget Toolkit SWT

Chapter 35.  J Face User Interface Frameworks

Chapter 36.  UI Workbench

Chapter 37.  Closing Circle Three

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Addison Wesley - Building Solutions with the Microsoft .NET Compact Framework

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Building Solutions with the Microsoft .NET Compact Framework: Architecture and Best Practices for Mobile Development
By Dan Fox, Jon Box






Table of Contents


Chapter 1   The Rise of Mobile Devices

Chapter 2.  Components of Mobile Development

Chapter 3.  Accessing Local Data

Chapter 4.  Accessing Remote Data

Chapter 5.  Caching Data with SQL Server CE

Chapter 6.  Primitive Synchronization

Chapter 7.  Data Synchronization

Chapter 8.  Localization

Chapter 9.  Securing Compact Framework Solutions

Chapter 10.  Packaging and Deployment

Chapter 11.  Developer Challenges

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Addison Wesley - Applying Enterprise JavaBeans

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Applying Enterprise JavaBeans™:Component-Based Development for the J2EE™ Platform, Second Edition
By Vlada Matena, Sanjeev Krishnan, Linda DeMichiel, Beth Stearns






Table of Contents


Chapter 1   Advantages of the Enterprise JavaBeans™ Architecture

Chapter 2.  Enterprise JavaBeans Architecture Overview

Chapter 3.  Enterprise JavaBeans Roles

Chapter 4.  Working with Session Beans

Chapter 5.  Session Bean in Its Container

Chapter 6.  Using Message-Driven Beans and Connectors

Chapter 7.  Understanding Entity Beans

Chapter 8.  Entity Bean Application Example

Chapter 9.  Using Enterprise JavaBeans in Web Services

Chapter 10.  Understanding Transactions

Chapter 11.  Managing Security

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Addison Wesley - Algorithms in java parts 1-4 3rd edition

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Algorithms in Java: Parts 1-4, Third Edition
By Robert Sedgewick






Table of Contents


Chapter 1   Introduction

 Chapter 2.  Principles of Algorithm Analysis

 Chapter 3.  Elementary Data Structures

 Chapter 4.  Abstract Data Types

 Chapter 5.  Recursion and Trees

 Chapter 6. Elementary Sorting Methods

 Chapter 7. Quicksort

 Chapter 8. Merging and Merge sort

 Chapter 9. Priority Queues and Heap sort

 Chapter 10. Radix Sorting

 Chapter 11. Special-Purpose Sorting Methods

 Chapter 12. Symbol Tables and Binary Search Trees

 Chapter 13. Balanced Trees

 Chapter 14. Hashing

 Chapter 15. Radix Search

 Chapter 16. External Searching

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Addison Wesley - Agile Software Development

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Agile Software Development
Alistair Cockburn






Table of Contents


Chapter 1   A Cooperative Game of Invention and Communication

Chapter 2   Individuals

Chapter 3   Communicating, Cooperating Teams

Chapter 4   Methodologies

Chapter 5   Agile and Self-Adapting

Chapter 6   The Crystal Methodologies

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Addison Wesley Exceptional C++: 47 Engineering Puzzles, Programming Problems, and Solutions

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Exceptional C++: 47 Engineering Puzzles, Programming Problems, and Solutions
By Herb Sutter






Table of Contents


1.  Generic Programming and the C++ Standard Library

2.  Exception-Safety Issues and Techniques

3.  Class Design and Inheritance

4.  Compiler Firewalls and the Pimpl Idiom

5.  Name Lookup, Name spaces, and the Interface Principle

6.  Memory Management

7.  Traps, Pitfalls, and Anti-Idioms

8.  Miscellaneous Topics

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Addison Wesley .NET for Java Developers: Migrating to C#

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.NET for Java Developers: Migrating to C#
By Jawahar Puvvala, Alok Pota






Table of Contents


Chapter 1.   The .NET Framework

Chapter 2.  Starting with C#

Chapter 3.  C# and Java: What Is the Difference?

Chapter 4.  Writing Objects

Chapter 5.  Understanding Inheritance and Polymorphism

Chapter 6.  Implementing Interfaces

Chapter 7.  Data Types

Chapter 8.  Operators

Chapter 9.  Essential Control Flow

Chapter 10.  Programming with Exceptions

Chapter 11.  Working with Arrays

Chapter 12.  Processing Strings

Chapter 13.  Formatting Numbers, Strings, and Dates

Chapter 14.  Using Collections

Chapter 15.  Working with the C# I/O API

Chapter 16.  Thread Programming

Chapter 17.  Using C# Properties, Indexers, and Attributes

Chapter 18.  Delegates and Event Programming

Chapter 19.  Accessing Databases

Chapter 20.  Processing XML

Chapter 21.  GUI Programming in C#

Chapter 22.  Reflection

Chapter 23.  Assemblies, Application Configuration, and Process Management

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Addison Wesley Visual Basic.Net for Students

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Visual Basic.Net for Students
by Douglas Bell, Mike Parr






Table of Contents


Chapter 1.  The background to Visual Basic

Chapter 2.  The VB development environment

Chapter 3.  Introductory graphics

Chapter 4.  Variables and calculations

Chapter 5.  Methods and arguments

Chapter 6.  Using objects

Chapter 7.  Selection – If and Select

Chapter 8.  Repetition – For, While and Do

Chapter 9.  Debugging

Chapter 10.  Writing classes

Chapter 11.  Inheritance

Chapter 12.  Calculations

Chapter 13.  Data structures – list boxes and array lists

Chapter 14.  Arrays

Chapter 15.  Arrays – two-dimensional

Chapter 16.  String manipulation

Chapter 17.  Exceptions

Chapter 18.  Files

Chapter 19.  Console programs

Chapter 20.  Object-oriented design

Chapter 21.  Program style

Chapter 22.  Testing

Chapter 23.  Interfaces

Chapter 24.  Polymorphism

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Addison Wesley The J2EE™ Tutorial Second Edition

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The J2EE™ Tutorial Second Edition
By Stephanie Bodoff, Eric Armstrong, Jennifer Ball, Debbie Bode Carson, Ian Evans, Dale Green, Kim Haase, Eric Jendrock






Table of Contents


Chapter 1.  Overview

Chapter 2.  Understanding XML

Chapter 3.  Getting Started with Web Applications

 Chapter 4.  Java API for XML Processing

Chapter 5.  Simple API for XML

Chapter 6.  Document Object Model

Chapter 7.  Extensible Stylesheet Language Transformations

 Chapter 8.  Building Web Services with JAX-RPC

Chapter 9.  SOAP with Attachments API for Java

Chapter 10.  Java API for XML Registries

 Chapter 11.  Java Servlet Technology

 Chapter 12.  JavaServer Pages Technology

Chapter 13.  JavaServer Pages Documents

Chapter 14.  JavaServer Pages Standard Tag Library

Chapter 15.  Custom Tags in JSP Pages

Chapter 16.  Scripting in JSP Pages

 Chapter 17.  JavaServer Faces Technology

Chapter 18.  Using JavaServer Faces Technology in JSP Pages

Chapter 19.  Developing with JavaServer Faces Technology

Chapter 20.  Creating Custom UI Components

 Chapter 21.  Configuring JavaServer Faces Applications

 Chapter 22.  Internationalizing and Localizing Web Applications

 Chapter 23.  Enterprise Beans

Chapter 24.  Getting Started with Enterprise Beans

Chapter 25.  Session Bean Examples

Chapter 26.  Bean-Managed Persistence Examples

Chapter 27.  Container-Managed Persistence Examples

Chapter 28.  A Message-Driven Bean Example

Chapter 29.  Enterprise JavaBeans Query Language

Chapter 30.  Transactions

Chapter 31.  Resource Connections

 Chapter 32.  Security

Chapter 33.  The Java Message Service API

Chapter 34.  J2EE Examples Using the JMS API

Chapter 35.  The Coffee Break Application

Chapter 36.  The Duke's Bank ApplicationChapter 36.  The Duke's Bank Application

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Addison Wesley Essential .NET, Volume 1: The Common Language Runtime

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Essential .NET, Volume 1: The Common Language Runtime
By Don Box, Chris Sells




Table of Contents


Chapter 1.  The CLR as a Better COM

Chapter 2.  Components

Chapter 3.  Type Basics

Chapter 4.  Programming with Type

Chapter 5.  Instances

Chapter 6.  Methods

Chapter 7.  Advanced Methods

Chapter 8.  Domains

Chapter 9.  Security

Chapter 10.  CLR Externals

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Addison Wesley .NET Patterns: Architecture, Design, and Process

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.NET Patterns: Architecture, Design, and Process
By Christian Thilmany 


Table of Contents


Chapter 1.  New Framework, New Model, New Measures


Chapter 2.  Framework Patterns: Exception Handling, Logging, and Tracing


Chapter 3.  Presentation-Tier Patterns

Chapter 4.  Middle-Tier Patterns

Chapter 5.  Persistence-Tier Patterns


Chapter 6.  Process Patterns: Applying .NET Patterns to a Commercial Product


Chapter 7.  Advanced Patterns

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Addison Wesley Eclipse Rich Client Platform Designing Coding and Packaging Java Applications

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Eclipse Rich Client Platform: Designing, Coding, and Packaging Java™ Applications
By Jeff McAffer, Jean-Michel Lemieux




Table of Contents


 Chapter 1.  Eclipse as a Rich Client Platform

Chapter 2.  Eclipse RCP Concepts

Chapter 3.  Tutorial Introduction

Chapter 4.  The Hyperbola Application

Chapter 5.  Starting the Hyperbola Prototype

 Chapter 6.  Adding Actions

 Chapter 7.  Adding a Chat Editor

Chapter 8.  Branding Hyperbola

Chapter 9.  Packaging Hyperbola

Chapter 10.  Messaging Support

Chapter 11.  Adding a Login Dialog

Chapter 12.  Adding Key Bindings

 Chapter 13.  Adding Help

Chapter 14.  Adding Update

 Chapter 15.  Workbench Advisors

Chapter 16.  Perspectives, Views, and Editors

 Chapter 17.  Actions

Chapter 18.  Customizing Workbench Windows

Chapter 19.  Customizing the Presentation of Views and Editors

Chapter 20.  Integrating Code Libraries

Chapter 21.  Installing and Updating Plug-ins

 Chapter 22.  Dynamic Plug-ins

 Chapter 23.  RCP Everywhere

 Chapter 24.  Building Hyperbola

 Chapter 25.  The Last Mile

Chapter 26.  OSGi Essentials

 Chapter 27.  Eclipse.org Plug-inss

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Addison Wesley The Java Programming Language

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THE Java™ Programming Language, Fourth Edition
By Ken Arnold, James Gosling, David Holmes



Table of Contents



 Chapter 1.  A Quick Tour

Chapter 2.  Classes and Objects

 Chapter 3.  Extending Classes

Chapter 4.  Interfaces

Chapter 5.  Nested Classes and Interfaces

 Chapter 6.  Enumeration Types

Chapter 7.  Tokens, Values, and Variables

 Chapter 8.  Primitives as Types

 Chapter 9.  Operators and Expressions

 Chapter 10.  Control Flow

 Chapter 11.  Generic Types

Chapter 12.  Exceptions and Assertions

Chapter 13.  Strings and Regular Expressions

Chapter 14.  Threads

Chapter 15.  Annotations

Chapter 16.  Reflection

Chapter 17.  Garbage Collection and Memory

Chapter 18.  Packages

Chapter 19.  Documentation Comments

 Chapter 20.  The I/O Package

 Chapter 21.  Collections

 Chapter 22.  Miscellaneous Utilities

Chapter 23.  System Programming

 Chapter 24.  Internationalization and Localization

 Chapter 25.  Standard Packages

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Addison Wesley Refactoring

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Refactoring: Improving the Design of Existing Code
By
Martin Fowler
Kent Beck
John Brant
William Opdyke
Don Roberts




Table of Contents


1. Refactoring, a First Example

2. Principles in Refactoring

3. Bad Smells in Code

4. Building Tests

5. Toward a Catalog of Refactorings

6. Composing Methods

7. Moving Features Between Objects

8. Organizing Data

9. Simplifying Conditional Expressions

10. Making Method Calls Simpler

11. Dealing with Generalization

12. Big Refactorings

13. Refactoring, Reuse, and Reality

14. Refactoring Tools

15. Putting It All Together

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Addison Wesley Professional Effective Enterprise Java

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Effective Enterprise Java
By Ted Neward




Table of Contents


Chapter 1.  Introduction

Chapter 2.  Architecture

Chapter 3.  Communication

Chapter 4.  Processing

Chapter 5.  State Management

Chapter 6.  Presentation

Chapter 7.  Security

Chapter 8.  System


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Addison Wesley Java Concurrency in Practice

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Java Concurrency in Practice
By 
Brian Goetz, Tim Peierls, Joshua Bloch, 
Joseph Bowbeer, David Holmes, Doug Lea


Table of Contents

Chapter 1.  Introduction

Chapter 2.  Thread Safety

Chapter 3.  Sharing Objects

Chapter 4.  Composing Objects

Chapter 5.  Building Blocks

Chapter 6.  Task Execution

Chapter 7.  Cancellation and Shutdown

Chapter 8.  Applying Thread Pools

Chapter 9.  GUI Applications

Chapter 10.  Avoiding Liveness Hazards

Chapter 11.  Performance and Scalability

Chapter 12.  Testing Concurrent Programs

Chapter 13.  Explicit Locks

Chapter 14.  Building Custom Synchronizers

Chapter 15.  Atomic Variables and Nonblocking Synchronization

Chapter 16.  The Java Memory Model

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Addison Wesley Hibernat A J2EE Developers Guide

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Hibernate: A J2EE™ Developer's Guide
By Will Iverson




Table of Contents

 Chapter 1.  Overview Chapter 

2.  Getting Oriented
 
Chapter 3.  Starting from Java
 
Chapter 4.  Starting from an Existing Schema
 
Chapter 5.  Mapping Files
 
Chapter 6.  Persistent Objects
 
Chapter 7.  Relationships
 
Chapter 8.  Queries
 
Chapter 9.  Transactions
 
Chapter 10.  Performance
 
Chapter 11.  Schema Management
 
Chapter 12.  Best Practices, Style
 
Chapter 13.  Future Directions


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Addison Wesley Essential C# 2.0 By Mark Michaelis

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 Essential C# 2.0
By Mark Michaelis



 Table of Contents

Chapter 1.   Introducing C#

Chapter 2.   Data Types

Chapter 3.   Operators and Control Flow

Chapter 4.   Methods and Parameters
 
Chapter 5.   Classes
 
Chapter 6.   Inheritance
 
Chapter 7.   Interfaces
 
Chapter 8.   Value Types
 
Chapter 9.   Well-Formed Types
 
Chapter 10.  Exception Handling
 
Chapter 11.  Generics
 
Chapter 12.  Collections
 
Chapter 13.  Delegates and Events
 
Chapter 14.  Reflection and Attributes
 
Chapter 15.  Multi threading
 
Chapter 16.  Multi threading Patterns
 
Chapter 17.  Platform Interoperability and Unsafe Code
 
Chapter 18.  The Common Language Infrastructure


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Addison Wesley Eclipse Building Commercial Quality Plug ins

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Eclipse: Building Commercial-Quality Plug-ins, Second Edition
By Eric Clayberg, Dan Rubel


Table of Contents


Chapter 1.  Using Eclipse Tools

Chapter 2.  A Simple Plug-in Example

Chapter 3.  Eclipse Infrastructure

Chapter 4.  The Standard Widget Toolkit

Chapter 5.  J Face Viewers

Chapter 6.  Actions

Chapter 7.  Views

Chapter 8.  Editors

Chapter 9.  Resource Change Tracking

Chapter 10.  Perspectives

Chapter 11.  Dialogs and Wizards

Chapter 12.  Preference Pages

Chapter 13.  Properties

Chapter 14.  Builders, Markers, and Natures

Chapter 15.  Implementing Help

Chapter 16.  Internationalization

Chapter 17.  Creating New Extension Points

Chapter 18.  Features, Branding, and Updates

Chapter 19.  Building a Product

Chapter 20.  Advanced Topics

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Addison Wesley Developing Enterprise Java Applications with J2EE and UML

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Developing Enterprise Java Applications with J2EE and UML
by Khawar Zaman Ahmed, Cary E. Umrysh


Table of Contents

Chapter 1. Introduction to Enterprise Software

Chapter 2. Introduction to the J2EE

Chapter 3. Introduction to the UML

Chapter 4. UML and Java

Chapter 5. Overview of Activities

Chapter 6. Architecture

Chapter 7. Analyzing Customer Needs

Chapter 8. Creating the Design

Chapter 9. Overview of J2EE Technologies

Chapter 10. Servlets

Chapter 11. JavaServer Pages

Chapter 12. Session Beans

Chapter 13. Entity Beans

Chapter 14. Message-Driven Beans

Chapter 15. Assembly and Deployment

Chapter 16. Case Study
 

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Addison Wesley Advanced Programming in The UNIX Environment

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Advanced Programming in the UNIX® Environment: Second Edition
By W. Richard Stevens, Stephen A. Rago



Table of Contents

Chapter 1.     UNIX System Overview

 Chapter 2.    UNIX Standardization and Implementations

 Chapter 3.    File I/O

Chapter  4.    Files and Directories

 Chapter 5.    Standard I/O Library

 Chapter 6.    System Data Files and Information

 Chapter 7.    Process Environment

 Chapter 8.    Process Control

 Chapter 9.    Process Relationships

 Chapter 10.   Signals

 Chapter 11.   Threads

Chapter 12.    Thread Control Attributes

 Chapter 13.   Daemon Processes

  Chapter 14.  Advanced I/O

  Chapter 15.  Interprocess Communication

  Chapter 16.  Network IPC : Sockets

 Chapter 17.   Advanced IPC

 Chapter 18.   Terminal I/O

  Chapter 19.  Pseudo Terminals

 Chapter 20.   A Database Library

  Chapter 21.  Communicating with a Network Printer


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